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The world that is Tempus

Below is the current Map of the world within Tempus.

More will be added as I go.

Legend 

 
 

   Arcadia - A nation just south of Marr and home to the Lumin family, the largely famous bloodline of heroes. Its main cities include Sallows, the nation's capital city full of traffic from travelers of all kinds; and Silverice, the western Kide settlement established several years ago by Arcadia as an act of goodwill toward the Kide race. While Arcadia's cities are modernized, they also hold a good deal of respect for its natural regions, keeping industrialism to a minimum while allowing for plant life where possible. However, Arcadia has also had more than its fair share of troubles in the past. 

 
 

   Marr - A country largely located on the Western half of the world, Marr is a powerful empire known for its history of war. Most notably, for its involvement in the Cataclysm War some 400 years ago, which left many parts of Marr's landscape scarred. A mountainous region, Marr is well protected against attempted invasions. Some notable cities include Requiem, which serves as the nation's military hub as well as its capital; and Aria, a town located in the southernmost region of Marr that serves as a welcome for most travelers. 

 
 

   Ferost - A continent located in southernmost regions of the world, Ferost is sparsely inhabited, with much of its land dedicated to dense wood that covers most of the area. As a result, Ferost is full of undiscovered secrets; a fact that has prompted a handful of explorers and researchers alike to travel to the continent. While Ferost does not have a true capital, it is home to the village of Darkwood, the southern Kide settlement and the second youngest of the bunch. 

 
 

   Emperia - A rather large chunk of land located on the Eastern half of the world, Emperia stands as the forefront country in the Kide world. Its capital city of Ascenda was originally established as the main Kide stronghold in the Cataclysm War, but was subsequently converted into a more appropriate city. Since then, Emperia has stood as Marr's equal, but is noticeably less driven by acts of conflict. Emperia's citizens are heavily motivated by their sense of honor, however, and will do whatever they must to preserve what they have worked so hard to build. 

 
 

   Shrade - A small island located south of Emperia, Shrade was once the capital of the Kide world, but was eventually largely abandoned in favor of a larger territory. Those that remain are made up of the oldest surviving members of the Kide race, a people most revere as legend. While many do not realize it, Shrade also possesses a unique intelligence network made up of an elite group known as the Phantoms. These stealthy operatives travel across the planet on a regular basis, keeping Shrade informed of the goings-on in the world. 

 
 

   Qaswroth 

 

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